Blender Log Day 3

Today I worked solely on physics and particles. I think I have basic rendering down of inanimate objects and believe that I have the necessary skills to create my own inanimate objects for future use. I’ve got the concepts of luminosity and radiance of materials and the steps that it takes to apply them. After 3 days I feel I have made leaps and strides of my knowledge of Blender, but I still have a long long way to go before I even consider myself a novice.

I will probably do some wood texture and smoke before I go to bed tonight. edit: Well, I decided to do a world exploding.

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